Styx: Shards of Darkness is an outrageously difficult stealth game with hidden depths, for those with the nerve to slip into them.
I don’t profess to be a great gamer, just one who likes games a lot and writes about them. There is a lot to appreciate in Styx: Shards of Darkness, though I confess to you in advance, my performance in this stealth game wasn’t great.
Fans of developer Cyanide’s first Styx game, Master of Shadows, will notice an improvement in graphics after being made on the Unreal 4 Engine. This brings deep color and deeper shadows, which are all the better for hiding in. The great thing about the main character, Styx, is that you get a good sense of his personality just from his design. The squinty eyes, the large mouth, long arms, you know this guy is a swarthy wiseguy from the start. The tutorial opening level will put almost anyone through the paces, and even after dialing the difficulty to the Discovery level (a.k.a. easy) the game was still challenging.