At E3, we were lucky enough to go hands-on with Rare’s upcoming connected pirate game – Sea of Thieves.
Up until now, Sea of Thieves has been shrouded in a mist of intrigue, with only scant details to accompany its slick, but uninformative debut trailer. At E3 2016 I was lucky enough to not only play the game but spend a significant amount of time discussing it with Rare’s Joe Neate and Gregg Mayles, along with studio lead, Craig Duncan.
Sea of Thieves has the potential to be a very big deal. Here’s what I learned.