Revisting Halo 3: ODST's gritty experience 8 years later

Facebooktwittergoogle_plusredditpinterestlinkedinmail

In 2009, game developer Bungie took a massive leap of faith by unleashing Halo 3: ODST. Comprised of somber themes and dark portrayals that deconstructed the Halo formula, Halo 3: ODST was an experience that told the truth about Halo’s war.

Coming off of the high that was Halo 3, Bungie decided to develop a new game that would radically deviate from Halo’s established style. Wanting a grittier and darker experience, the company sat down to craft a detailed account of the Covenant invasion that we see briefly in Halo 2. The result was Halo 3: ODST, an experience that, even despite its age, manages to stand out distinctly from the other games in the franchise.

See at the Xbox Store

The reality of war with the Covenant

ODST showcases the true horrors of the war with the Covenant Empire.

Typically, Halo is a universe that centers itself around heroic, superhuman figures doing heroic, superhuman feats. Whether its the Master Chief or the Arbiter, the Halo rings or the Ark, the original Halo trilogy always has us playing as extraordinary characters in expansive, alien settings.

Source: Windows

Add a Comment