If you’re anything like me, you’ll notice that Titanfall 2 feels a lot different from the original.
I wrote up some thoughts and feelings based on the game’s recent Tech Test, designed to stress out Titanfall 2’s server infrastructure and gather feedback on a very early version of the game. I’m not a fan of the game’s new Titan battery gameplay mechanics, the increased penalties to movement, and the apparent pivot to more open, ground-based maps. Even though I enjoyed Titanfall 2 overall, across social media opinions on Titanfall 2’s ‘updated’ formula were mixed at best, leaning a little towards the negative side.
Titanfall 2 game designer Steven DeRose dropped an extensive blog post on the game’s official website, detailing the ways Respawn Entertainment are going to address the considerable amount of feedback the team has been receiving.